I'm an experienced program manager with over 15 years in design and animation, including 7 at Google. I specialize in scaling UX and creative design teams working in emerging technologies to deliver delightful content and useful products. With a background influenced by data visualization, cartography, art, and science, I'm a strategic partner who appreciates artistic and technical constraints while keeping business strategy and user-centered design in mind. This website highlights projects from the exceptional teams I've had the privilege of collaborating with over the years. The craft is theirs, my role is the glue bringing it all together.

At Google, I've held multiple UX Program Manager roles, including leading the Content Program for Google Play and serving as UX PgM for the Creative Shop, Google Play's central design team responsible for delivering thousands of assets (2D, 3D, animations) shaping the user experience on the Play Store.

As a Producer for AR/VR at Google Daydream, I supported artists and engineers in creating interactive AR experiences featuring popular movie IP and developed production pipelines for AR content for major events like the Tokyo Olympics. As an Interactive Producer for Google's Brand Studio, I led campaign content for Google Marketing, overseeing large-scale interactive exhibits and website redesigns.

Outside of Google, I've managed creative production in immersive media and entertainment startups, acted as a Creative Producer for social media campaigns, and served as an Scientist-in-Residence in museums and UX Lead for geospatial data products, demonstrating a deep understanding of the nuances in creating meaningful content for diverse users on a wide range of platforms.